Showing posts with label Japanese Cinema. Show all posts
Showing posts with label Japanese Cinema. Show all posts
Thursday, May 5, 2011
Movie Review: Kichiku Dai Enkai (1997)
There are those occasional impulses that lead one to explore some of the lesser regarded tenets of human nature. And it likely can be said that there are certain films often lumped in with the often maligned (often deservedly so) horror genre, that are less exercises in mere scares, but more brutal examinations of our more incomprehensibly destructive behaviors. In recent years, it has come in the forms of either our often shallow torture-centric output, or even in France's little horror wave. Films that almost revel in some kind of past-the-threshold manner, nearly stripping away seemingly every last taboo in the name of shock. But how often does it all come from a place as raw & ghastly as Kazuyoshi Kumakiri's 1997 festival favorite, Kichiku Dai Enkai? Having seen it only once years before, I felt it strangely calling me back to give it perhaps another look to see how its effects may have subsided in a post-SAW, post- MARTYRS world. Which isn't to say that this film even ranks amongst those as cinematic kin. In fact, I'm still not sure where to peg the film as it seems to be a product of an amalgam of factors. Being made by third-year university student, Kumakiri, the film has the distinction of being released as the embers of Aum Shinrikyo were continuing to cool down, and Japan's intense post-Bubble navel gazing was at an all-time high, while a horror boom the likes few had ever seen was just waiting in the hall. Even now, an intense display of violent emotions set amidst the student uprisings that befell much of the country in the 1970s seems like a bizarre choice, lest it be considered a form of protest.
But as it is, it's a mystery how many were up in arms over the film as some kind of blood-spattered tirade against Leftist political leanings during that era. There's far too much evidence (or lack thereof) to suggest that the creative choices visualized here were meant as satirical target.
So how to describe this film? We are first off, introduced to the confident and charismatic Aizawa, a young political leader who is now serving time in jail for his group's often violent actions and protests. The crime he is in for specifically is never mentioned, but he has now bid goodbye to cellmate Fujawara who has just been released, giving him instructions to meet the rest of his gang of radicals in the city, as well as to meet with the group's current leader in his stead -his girlfriend, Masami (Sumiko Mikami).
And off the bat, we see that the Aizawa-less group is in near anarchy with criminal activity on the rise, and the mostly male crew at the sexualized mercy of the promiscuous, and clearly unstable Masami. Whether it be robbing the local post office, or smuggling in weapons, it seems that her controls are of the most base level, and are on the verge of collapse as it is clear that certain members are unhappy with affairs as they are. And with Aizawa nearing release, it seems as if the group may finally experience the order, and activity it once exhibited in the film's opening footage. However, as loyalties begin to waver, and Masami's methods become less and less sound, it is clear that no real agenda exists, except for casual sex with troubles members in the means to allay their doubts, and late night parties.
So when Aizawa is found to have committed suicide in his cell, the remaining tethers to rational begin to tighten and snap once erstwhile member, Yamane admits to wishing to join another group after reporting Masami to the police. It is here that the film's slow first half suddenly descends into unrivaled madness, as Masami and her all-too-willing crew allay vengeance upon Yamane, and anyone else Masami sees fit to hurt deep within the nearby forests. And this is where the film's clearly no-budget trappings, camerawork, soundtrack, acting, and editing truly show their teeth. With the camera leading the viewer into an often schizophrenic verite haze, we are privy to some pretty grotesque acts that may even make some of the more gore-leaning viewers cringe.
And again, none of this works without Mikami's performance as the ever crumbling substitute leader. She plays the whole role as if on a fiery ledge, never aware of just how far she will go until it's all too late. The character is in no way sympathetic, and yet, it implies years of systematic trauma that it becomes frightening just to contemplate what led to her disposition. The majority of the film's performances are relatively flat, and yet the cast clearly is giving its all, as if this is that one-time dream shot of a project. Sometimes subjecting themselves, and each other to some truly horrific acts that have to be seen to be fully believed. Also worthy of note are the at-times impressive gore effects that perhaps feel even more potent now than ever. With no access to CG-blood, or anything of the like, the film's ugliness is tactile, and unflinching. And even then, the film seems to be a vision of apocalypse, a vision of habit & base impulse gone amok, with even basic humanity slipping away at the seams, until nothing remains.
The sheer energy of the direction makes this feel exhausting to imagine the hell cast and crew went through just to get the film in a can. So when some folks complain that the film never gets around to explaining the doomed political group's platforms, or their ideologies, I'd have to say that despite the clearly amateurish production, the film's internal dynamic seems less interested in this, and moreso into how groups like this stay together, despite the nothing happening. Which is perhaps what Kumakiri was truly targeting. Systems of leadership, one-upmanship, and order based on mere habit. Which would explain the drawn out, and dare I say it, explosive finale. The young director seemed to have it in for keeping matters as they are "simply because". Kichiku is a bare knuckles demand for real reasons, and a warning to those just letting it be.
Saturday, January 29, 2011
Live Action Manga Blues [What Won't Be Covered]
Perhaps before charging headlong into my exploration of the dearth of memorable live action manga/anime output that has come out of Japan in recent years, perhaps it is best to just go ahead and let folks in on exactly what I won't be covering. As long as japanese cinema & tv has been around, the comics world has been a somewhat common well to often be mined by the big studios. And since comics in Japan meant a lot more than merely superheroes, there has been a fascinating wealth of mentionable movie versions. Some good, some not-so-good. The point is, that aside from the animation industry's love of animating popular manga titles, and having a certain edge over the live action community, this has been a long accepted staple of popular movies.
Some of which have significant fan followings regardless of the limits that low budget live action often provide. And a lot of this naturally lies with the choice of content.
We won't be talking about some of the earliest adaptations like the 1962 attempt at bringing Tetsuwan Atomu to life, nor will we go into the ever popular
Lone Wolf And Cub , or the scuzzy fantastic of the Sasori films. The latter as much as I've enjoyed them in the past, is a fitting title that works in those films as there is a historical grounding that allows us to better accept the stories. Where my interest lies in finding the enjoyment in bringing the wild, unrestrained nature of manga to life in this more fluid medium. So perhaps now one can see where this is all going to go...
There's a language in live action film that can get lost when dealing with the often hyperbolic nature of japanese comics, a medium that sprouts beyond mere concepts such as panels, and seems to leap from the page as if the paper itself can't contain the visuals. And now considering the bizarre & vibrant directions manga took come the 1970s, the film community must have salivated at the idea of taking on some works before considering the iconographic necessities of said works. Whether the film be yet another fun tokusatsu spin on a famous title, or even a gritty, violent celebration of one perennial badass or another , the films of the 60s - 90s covered the gamut of film interpretations whether or not the source material begs to be made live.
Some examples?
Try HAUSU director, Nobuhiko Obayashi when he took his loopy sensibilities to tell a bizarrely international co-ed version of Kazuo Umezzu's legendary horror epic, The Drifting Classroom(Hyoori Kyooshitsu). A landmark of awkward.
(So, if your head hasn't completely exploded, let's move on.)
Also near this time, comes the ever puzzling initial version of Takahashi's
seinen favorite, Maison Ikkoku.
-Now one may be thinking that Ikkoku doesn't follow my train of thought. In an odd way, it is one of those rare instances where despite the world of the manga, there's something about it going live action that somehow feels false. A strange inversion of reality takes place, which can be argued will become an issue with later films.
The treatment of manga in live form is such an insurmountably difficult achievement to pull off, which is why it is that we have seen so many fall by the wayside with the occasional moment, or laugh. And more likely than not, this is either due to technical limitations, or as in many adaptations made here in the US, a lack of understanding what connected readers to the original work in the first place. So many elements come into that manner of play that can be lost on film. (calling nearly every single video game adaptation to date) And so, we'll be looking more into adaptations made in a time where CG and special effects have eliminated one part of the limits, thereby leaving the one remaining question to the bulk of these films, "why do they still not work?"
We will be checking out several "big scale" productions that have surfaced within and after the anime boom of the late 90s-2000s in hopes of finding out what happened.
And, as tempting as the notion may be..We will be avoiding Rapeman.
Sorry.
Wednesday, January 26, 2011
Live Action Manga Blues [The Dilemma Of Playing With Iconographics - An Intro]
I suppose this was only a matter of time.
A few Twitter chats have taken place over the last few weeks that have brought a particular phenomenon to attention here at the labs, and now I'm hoping to better illustrate my concerns with how Japan treats its modern myths. Once was a time where like so many before me, Japanese cinema was sort of a bold alternative to domestic released bland, and a much regarded jolt of energy when regarding trash cinema. These days however, it has been pretty tough to rekindle such a flame. And I'm sure it isn't merely me. Something is genuinely missing, especially since the manga and anime worlds have long had their day in the international spotlight. And in a time where stateside films like The Dark Knight, and others have reached world class status, it only feels so much more tragic when looking at concepts that perhaps could prove expansive in a three dimensional universe.
Or is it just too iconographic a line to grasp?
Really have been considering taking a crack at this since adaptations of drawn projects have run such the gamut over the years, and can be considered a mastered form in the west. Can the same be said regarding our Japanese counterparts? A part of me would love to think so. But to be honest, more than several years of manga/anime adaptations have proven to be a challenge to properties with often provocative themes, and a film industry eager for a "hit". And even when the mentioned property can be considered light in nature, it rarely seems to be the most successful transition. Could it really be an issue of disconnect between the originating creators, and the film production brass? Endless compromise? Or could it just all be attributed to bad luck?
So what I hope to shed light on in the coming weeks is a series of posts dedicated to live action manga & perhaps find some diamonds in that particular rough.
We'll start with a look at some of the last decades biggest adaptations from violent seinen favorites like Ichi The Killer (Koroshiya Ichi), to even lighthearted shoujo fare like Lovely Complex. Either way, this is guaranteed to be an interesting exploration.
Sunday, November 14, 2010
Some Words Regarding Battle Royale 3D & Anchor Bay's News
Oh boy. It was only a matter of time before I had a chance to share feelings on this. Seeing as how Toei wasn't going to skimp out on making even more money off of one of their biggest releases. And they have an all-too-willing Kenta Fukasaku at the ready to shill his father's (the late, great Kinji Fukasaku) final completed work for a tenth anniversary. We just knew that something like a Japanese equivalent to the US 3D upconversion boom that came about in the wake of AVATAR was bound to happen if they couldn't muster up the will to create a wholly new film in 3D themselves. Harsh words, I agree. But the fact remains that the original Battle Royale film, while awash in arterial spray & hyperviolence (between kids, no less) was filmed in a most old-school Panavision style that only feels fit on a 2D plane.
The very idea of it being retouched without his father present is the first of what I suppose troubles this writer. Had Kinji lived to see this day, and had gone along with it, I would have gone ahead and allowed him his Jorge moment. But as it stands, I suppose this makes perfect sense as Kenta (who penned BR's screenplay, based on Takami Koshun's surprise hit novel) has shown himself to be nothing less than a schlockmeister with only name recognition, and access to slightly higher budgets than say, Noboru Iguchi, who's films are done with near nothing, and are infinitely more effectively entertaining. (personal note: My breaking point with young Fukasaku was his version of Sukeban Deka, featuring idol, Aya Matsuura. Submitted my papers promptly after.) So at least Kenta knows where he is coming from.
But for such an immense experience as BR still is, this is still nothing less than naked opportunism. Far more exploitative than many may accuse the film of actually being, and well below the film's ability to shock, even today.
And as for Nippon Cinema's post regarding the long-delayed acquisition of the Battle Royale films (1 & Kenta's ill-fated 2) via legendary horror-friendly company, Anchor Bay, I still feel as if this is another major case of too-little-too-late. All release controversy aside, the original BR has had an entire ten years to flourish as an import (and likely notoriously popular download), even going so far as to being a staple of Hot Topic for nearly five years now. So a release like this, while welcome, feels a lot less a reason to celebrate, so much as a reason for most western BR fans to merely shrug at it. Truth is, that multiple companies have been selling English-Subtitled versions of these films for years (including the Battle Royale SE releases, with additional scenes, and behind the camera footage.).
So yes, Toei found another way to round up the cash cow for another ride (I'm sure the bidding numbers were absurd.), but seeing as how BR has possibly become the first true internet cult phenomenon of the 2000s, I'm not sure why it's any real shakes.
Friday, February 26, 2010
Belated HAUSU (1977) Review

It's actually been about a year-plus since I first (finally) experienced Nobuhiko Obayashi's HAUSU via an imported dvd, and will come clean by admitting that this has easily been one of the more dreaded reviews I've ever had to write. Well, is this film bad? Goodness in the universe, NO. In fact, the complete opposite reaction is apt to even remotely describing my views on this much overlooked, underseen manic masterwork. The core reasons why this writeup has so long eluded me is something a little tougher to elucidate, because in its most simplistic of answers, HAUSU is defiant in nearly every respect to description. Defiant in regards to what it truly is, defiant in regards to how the masses, no matter the generation would ever be viewing it. It is simply in a category all its own, and dares anyone in its path to sum it up in any simple. label-ready manner. And considering the international success of latter films such as RINGU, JU-On, and others, it will go down in the history of hidden shame that the world didn't embrace this film, even as some kind of bizarre curio centerpiece for gonzo cinema. HAUSU is truly that unique, and then some.

The framework (rather than simple story) is that the lovely young Oshare(Ikegami Kimiko) upon news that her widowed father would soon be remarrying, decides to take a trip to the hills to spend some time with her aunt(Minamida Yuko), who's wealth, and reclusive tendencies have had her living within a lonely old house, far from prying eyes. Along for the trip are her classmates whom have names that singularly describe their respective personalities. There's Maku (Sato Mieko), who loves eating, Suiito (Sweet), the requisite "moe" element, Melody(Tanaka Eriko) , the musician, and yes, Kung-Fu (Jinbo Miki) & Fanta (Ohba Kumiko). When upon finding grandmother's country home, we are already host to a surreal, cartoon world that clearly is meant to imply the universal nature of these simple characters. Because when we realize that the house in question is in fact possessed by a malevolent force, matters of simple horror are exaggerated to levels of absurd that the film teeters beyond simple parody, and into a heightened art level that is sheer audio-visual hyperbole, out to devour all who stand to survive the night.
Whether it be via the inanimate, home animals, and even those once thought to be trusted, nothing is as initially presented, and comes with a menace unrivaled in film anywhere else. Where most genre films decide to hit the brakes, HAUSU pushes past, goes for broke, and leaves one dizzily wanting more.
Using all the means at his disposal, commercial director, Obayashi sees his debut film as a chance to let loose in the most literal sense of the expression. And in an astonishing reminder of the times in which it was made, the TOHO studios actually accommodated these desires.(That , or just didn't notice until release. Can only imagine what that must've been like.) His aggressive use of animation, bleeding pastels, experimental filming, editing, and analog weirdness is enforced as if at war with the very notion of film itself. Punk-horror at its most definitive. And even this seemingly random barrage of assaults does not gloss up the almost fetishistic idolization of his heroines, who are clearly the film's true focus. Pre-dating the heyday of Japanese idols, the film also serves as a celebration of young femininity at odds with the then-all-consuming notions of marital bliss, and the ostracism that comes without it. It almost carries a sort of double-edged logic that on one side praises the status-quo, but within the horror lies a seething sense that Post-War Japan had indeed created a land of domestic monsters residing within the very comforts of westernization.

Easily, many will compare the frenzied energy of this piece to films such as Evil Dead II(1987), and even Braindead (1992), but what is witnessed here is a delirious shotgun blast of a horror film that has a lot more on its mind than mere crowd-pleasing schlock. And even if Obayashi's latter films never reached the heights of this late 70s masterpiece (his movie version of Umezu's classic manga,The Drifting Classroom is a legendary misstep), it is clear that his immense talent is in full, unchained bloom here. It's like a fever dream brought on by one too many Yoo-Hoo's, cough medicine, laced with some of that famous punch everyone keeps talking about.

Now to even go further into what makes HAUSU so special would be to take away from the entire experience. Which is exactly as it should remain, a movie experience like no other that deserves multiple viewings to be fully appreciated.
This review was finally completed after news came that Janus films announced their showings of HAUSU in L.A. at the New Beverly, starting Friday, March 12th-the 16th before Criterion finally brings the film home to DVD. Either way, one can't lose, but I'll definitely will be in the crowd come March 12th, so I hope to see you there!
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